To get some exposure onlne I have decided to dive in an enter some comps online. If I dont win atleast I get noticed. If you ever heard of Game Artisans.com they recently closed a contest for a Mini Moo Fighter character. Very low-poly animal characters with a fighter edge, here is my submission. This is also the first super lowpoly poly character I completed so I am quit happy how it turned out.
FUSHUBUSA: The Turtle Smasher 638 Tri-polygons
Tuesday, November 20, 2007
Saturday, November 3, 2007
Right now I am sculpting assets for my Throneroom environment which i did a while back. I did a heavy Update on the gargoyle Statue.
Saturday, October 13, 2007
Here are some First Wips of the body being Z brush Unwrappingthat base model took forever but alas its done.
Friday, October 12, 2007
I think I am done with head now on to the body. Might need to make some minor changes. Here is the model applied as a Normal Map.
Thursday, October 11, 2007
Thursday, October 4, 2007
Hello again sorry for the long delay been having some computer problem lately but that being taken care of LOL. Her is an Update on what I am working on recently. This Creature is called Ordraqin its a hybrid I made of a Ostrich and a Dragon.
Friday, August 17, 2007
Ok more with updates on the altar added some detail to the gold flag poles and added color with candles. Working on the surface of the altar now. It will look awesome when I am done. Laterz.
Tuesday, August 14, 2007
Friday, August 10, 2007
Man this takes forever to texture but here is another update not complete yet but its getting there.
Saturday, August 4, 2007
Ok here is small update on what I working on int he textur department. I am trying to work with 3d Assets that are low end to make them High end in game. Working with Normals and painting texturs can be a pain. If you guys have any constructive input that would help make this look better al is welcome. I want to be stronger at texturing my models so any good advice is much appreciated.
Monday, July 23, 2007
Hey I am taking a break from doing Z brush work to focus on Assest modeling. I am doing a Monument assest peice its still at starting point but woriking gettin it unwrapped and textured.
Thursday, July 5, 2007
Okay I amcurrently working on the Torso of Xerus using zbrush 3. Trying to get a much detail in with the Skeleton Armor. More Updates to come -_^.
Sunday, June 24, 2007
Ok here is a another Up date I finally got the Normal Maps working for this face
now on the rest of the body. Zbrush is kicking as right now. ;)
Thursday, June 21, 2007
Oh man I am FINALLY starting to get the hang of Zbrush and I am loving it. I am currently working on this these two right now and spruce up some of old 3D characters, but yeah I am looking forward to make something that will really be cool later as I get better. Till then