Monday, November 7, 2011

Behold! The New "Greega"

Hello again! I am back on my blog post in means to update you on some of my current pieces of artwork. Here is what I have been working just recently. I redesigned and old creature design I created in college to give him a makeover because he just so needed one ugh! ha ha. Here is a before shot of the model.

As you can see it has some promise but over time I wasn't full happy with my result so I took the initiative to redesign Greega into a more beastly looking creature. With that being said here is my end result.

See! That looks muuuuuuuuch better! :D The model is complete with normal maps at 1024 x 1024 size. However, I am currently still working on a rig for Greega to put him in poses.

More to come..... Laterz!

Monday, May 17, 2010

Fun with Mudbox "Fat Guy Head"

Now that I am new to settling in to my new home. I have a lot free time on my hands since I am currently job less. Since this past Sunday with nothing to do, I have decided to buckle down and do some sculpting. I am currently getting use this sculpting program called Mudbox. For those of you that don't know its a high-end digital sculpting program used to generate high quality detail for CG models in movies as well as high end detail normal/displacement maps for game models. Anyway I was toying with a program messing with some of its features and managed to generate a default fat guy head from a single sphere. Its funny how it reminds me of someone I use to with as my last job. Its now a in progress model so I am still doing things to it as well as learn more about the program it self. Have a look as see what for yourself.


Wednesday, October 7, 2009

Some new 3d art I am working on I figure I get into doing some props and weaponry. So to Start off I am building this dagger from one of my blade collections. Very Interesting design so I had to take a crack at it. this is the completed modeled low poly stage. Next stage is high poly modeling done in Zbrush.

Friday, March 28, 2008

Fountain Update (Lowpoly)

Hello here is the Lowpoly of the Fountain in as a whole with normal map added. it about 95 percent done so I have to work out some tweaks. More to come :)







Wednesday, March 19, 2008

The Fountain

Hello again! I am back with yet another update. These are asset elements to the Altar scene I put on hold for some time. I am working to finalizing this scene finish it with a bang. This stuff is in work in progress, more updates will follow. :)






Wednesday, January 2, 2008

Model Flashback

Finishing up and completeting the Pirate Character Xerus Just about done withthe Normals once I am finishe with them its on to coloring hopefully my wacom will arrive by then. Heres hoping :P











Tuesday, November 20, 2007

My first Model Contest online.

To get some exposure onlne I have decided to dive in an enter some comps online. If I dont win atleast I get noticed. If you ever heard of Game Artisans.com they recently closed a contest for a Mini Moo Fighter character. Very low-poly animal characters with a fighter edge, here is my submission. This is also the first super lowpoly poly character I completed so I am quit happy how it turned out.

FUSHUBUSA: The Turtle Smasher 638 Tri-polygons